Graham Roberts
Director of Immersive Platforms Storytelling at The New York Times | #VR #AR #XR #NYTVR
Graham’s work on Source
Projects
Articles by Graham
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How We Made Vigils in Paris, a VR Story
Inside the development and production of the paper’s first in-house VR film
Posted onOn November 20, the New York Times released “Vigils in Paris”—a virtual reality film that captured a city in mourning after the terror attacks a week earlier. It was the first VR project from the Times produced completely in-house. Graham Roberts, senior graphics editor at the Times, spoke with us over email about how they made it, and what the future of VR looks like.
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How We Made Snow Fall
A Q&A with the New York Times team
Posted onReporters, designers, developers, and editors who worked on the NYT’s Snow Fall explain how they pulled it off.