Articles
Projects walkthroughs, tool teardowns, interviews, and more.
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Event Roundup, July 7
By Erika Owens
Posted onMeetups this week in Hong Kong, Lima, and Denver.
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US Word Cup Roundup
By Tom Meagher
Posted onData editor and soccer fan Tom Meagher rounds up interesting, unusual, and beautifully executed apps and interactives.
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All About the WSJ’s Penalty Kick Interactive
By Chris Canipe and Tom Meagher
Posted onIn the days before the World Cup’s knockout stages, with their potential for games to end in shootout finishes, The Wall Street Journal unveiled an app that visualized the tendencies of the top penalty kicks takers on the teams advancing in the tournament. Chris Canipe, senior news apps developer on the Wall Street Journal’s interactive graphics desk, talked with me about the thinking behind the project and how he and his colleagues put it together. What follows are edited excerpts from our conversation.
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Putting the User in User Experience
By Zoe Fraade-Blanar
Posted onZoe Fraade-Blanar on why and how good interaction design thinks about users.
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The NYT’s Detroit Foreclosure Interactive
By Erin Kissane
Posted onLast week, the New York Times published an interactive photo-mosaic of 43,634 Detroit properties at serious risk of foreclosure. As you scroll down the page, viewing neighborhood after neighborhood, the number of properties and the total amount owed on them adds up at the top of the page. We contacted Matthew Bloch and Haeyoun Park at the Times to ask about the making of the interactive and the design choices they made along the way.
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Event Roundup, June 30
By Erika Owens
Posted onHacks/Hackers London meetup today and tomorrow kicks off Julython, a month-long event where developers around the world work on pet projects and track their progress and commits.
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Meet FCC Squishify and OpenImage
By Erin Kissane
Posted onIn part one and part two of our #owhack report-backs, we introduced four new projects that emerged from the Hack Day. Today, we introduce the final two and wrap up with our notes from the event’s closing circle.
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Mandy Brown and Trei Brundrett on Vox Product
By Mandy Brown, Trei Brundrett, and Erin Kissane
Posted onOn Tuesday, Vox Media announced that it was acquiring the technology and co-founding team of the late and much-missed collaborative writing tool Editorially. We chatted with Editorially’s Mandy Brown and Vox Media’s Trei Brundrett about the team’s next steps, the probability of open sourcing more code, and the internal Vox hack week going on at this very moment.
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Meet KeyBlur and America’s Slow Lane
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Posted onEarlier today, I posted a few details about works-in-progress emerging from last weekend’s MIT-Knight-Mozilla Hack Day. The event produced six great projects, and we have two more to share with you: KeyBlur and America’s Slow Lane.
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Meet Disputed Territories and SSN Redactor
By Erin Kissane
Posted onOver the weekend, we put on the third Knight-Mozilla-MIT Hack Day, leading into the 2014 MIT-Knight Civic Media Conference. As usual, the hack day was loosely organized around the conference’s theme: this year, “The Open Internet and Everything After.” After 24 hours of hacking in the welcoming environment of the MIT Media Lab (spread over two days because we believe in sleeping), we ended up with six wonderful projects ranging from an ultra-practical redaction utility to a fake astroturf campaign againt Net Neutrality.
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Event Roundup, June 23
By Erika Owens
Posted onOpen Source Bridge and Investigative Reporters and Editors conferences on the west coast of the U.S. this week, plus Hacks/Hackers round the world.
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3D Printing/Printed Explainer at the WSJ
By Jonathan Keegan
Posted onMini hit the web, and it reached newsstands today. It was accompanied by an explainer video that demystifies 3D printing tech, and a downloadable, printable 3D model of a sales growth chart from the review itself. The combination of hardware and data was irresistable, so we chatted with Jon Keegan about the project’s origins and their physical-digital plans for future features.
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Covering the European Elections with Linked Data
By Basile Simon
Posted onThe BBC News Labs team explores ways of exposing linked data in public-facing election coverage, and encounters some interesting challenges.
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Pushing Hot Buttons with Census.gov
By Ronald Campbell
Posted onRonald Campbell on using census data to find facts in a world of speculation
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Building Smart Newsroom Tools
By Melody Kramer
Posted onMelody Kramer on how a user-centered design process and attention to newsroom culture can make or break your internal tools.
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Event Roundup, June 3
By Erika Owens
Posted on“Follow the money” hackathon this weekend throughout Latin America, and get your SRCCON session proposals in by Friday.
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All About the dailygraphics Rig from NPR
By Christopher Groskopf, Alyson Hurt, and Erin Kissane
Posted onLast week, NPR’s Visuals team released their dailygraphics rig, which offers workflow for small-scale visualizations, interactives, and graphics, along with “automated machinery for creating, deploying and embedding these mini-projects.” Their introductory blog post breaks down how to set up and use the rig, and the code is open source and ready to use. Alyson Hurt joined last week’s OpenNews community call to talk a little about the project, and we chatted with her and Christopher Groskopf afterward about how the rig came to be, what kind of skills are required to use it, and their aim to improve code quality and culture through process-improving tools.
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Distrust Your Data
By Jacob Harris
Posted onJacob Harris on six ways to make mistakes with data—and how to avoid them.
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Event Roundup, May 21
By Erika Owens
Posted onHacks/Hackers meeting up in Berlin and Lima this week. Deadlines approaching for HacksLabs grants and SRCCON proposals.
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Behind the Scenes of “Fewer Helmets, More Deaths”
By Alastair Dant and Hannah Fairfield
Posted onA visualization story on what happens when states repeal their universal helmet laws attracted some attention last month for both its content and unusual (but well-received) design. We thought it might amuse readers to see how heavily iterated it was, and how certain decision points along the way helped us to sculpt a design that was mobile-centric without compromising fluidity in the desktop version.